Skip to Content
GuidesGet Started

Get Started

When you create your organization, Staty already sets up your first competition with divisions, an open, fee-less registration for it, and, if you pasted your teams in the wizard’s Who’s playing? step, a drafted round-robin schedule. The create wizard ends on a finish screen that hands you the one thing you need next: your schedule link when your teams are in, or your site link with an Add your teams button when they are not. The Get Started page (Overview → Get Started in the admin, or dash.staty.io/admin/get-started ) then carries on from there. It is a four-step checklist: add your teams and publish the schedule, share your site, customize your competition, and (optionally) open registration and set a fee. Each step completes on its own as you do the work (the page remembers completed steps), so you can see at a glance what is left to complete. All on one page, with no jumping between screens.

The finish screen

Right after the Design your site step, you land on the finish screen with one link in a box. Which link depends on whether you pasted your teams:

  • You pasted teams: the box holds your schedule link (the public schedule page of your first division, with your teams and the drafted games), the heading reads “[Org] is live.”, and the ready-made message is “The [Org] schedule is up: [link]”. Open your schedule takes you to that division in the admin, and your registration link sits underneath for teams that still need to sign up.
  • You skipped the step: the box holds your site link (“[Org] is live.”), with an Add your teams button that opens your first division so you can replace the sample teams, and the registration link underneath for teams that still need to sign up.

In both cases:

  • Text it to your captains: opens your phone’s share sheet (Messages, WhatsApp, email, any app) with a ready-made message. On a computer it opens your mail app instead. Staty never sends the message itself: it goes out from your own number or address.
  • Copy link copies just the URL; Copy message copies the full message for Slack, Facebook, or a team app.
  • Email me this link sends the link and your admin URL to your own inbox, handy when you signed up on your phone and want to finish on a computer.
  • See your site opens your public site; Review your registration opens the registration’s edit page.
  • On a wide screen a live preview of the page behind the link sits beside it, so you see exactly what your captains will see.

Continue to your dashboard takes you to Get Started. A Working on selector at the top of Get Started picks which competition the cards apply to.

Guided setup currently supports basketball, pickleball, volleyball, and soccer. For other sports, build your structure from Competitions and use the Create a League / Create a Tournament guides.

Can I add my teams during sign-up?

Yes. The create wizard’s Who’s playing? step takes one team per line for each division (one player per line for individual sports) plus your first game date. Staty replaces the sample teams in that division with yours and drafts a single round-robin schedule as real games: one round per week on that weekday for a league, or every round on the tournament date. The games start with no time (“Time TBD” on your site) and the bootstrap venue; set times in the Schedule tab, or open the division and use Auto-Populate to regenerate the schedule. Divisions you leave empty keep their sample teams, and skipping the step changes nothing.

1. Add your teams and publish the schedule

The people who get the most out of Staty are running a season right now, so this comes first. Add teams opens your first division, where the example teams Staty seeded live (or the teams you pasted in the wizard): rename them or add your real ones. Build the schedule opens the Schedule tab, where your first game takes under a minute (no venue setup required). While the drafted games still have no times, the card also offers Set game times, which takes you to the scheduler to fill them in (“Time TBD” disappears from your site as you do). Standings and scores go live on your site as you enter them. This step checks off once at least one game exists.

2. Share your site

Your public site (https://<your-org>.statyapps.io) is live already. This card copies the link your teams need right now: the schedule link once games exist, otherwise the site link. Send it to captains by text, email, or your team app, exactly as on the finish screen. This step checks off the first time you copy, share, or email the link, from here or from the finish screen.

3. Customize your competition

Your organization already has your first competition with divisions. Review & edit takes you to the Competitions tab to rename it and adjust its divisions (any saved edit checks this step off automatically), or click Looks good to keep the defaults.

Want something different? Build another offers two starting points, both ending in an editable review:

  • Use a template: a ready-made setup for your sport (e.g. a rec league with skill-tier divisions, or a weekend tournament with Men’s / Women’s / Mixed contests).
  • Describe it: type a plain-language description (“a mixed-doubles tournament with 3.0, 3.5 and 4.0+ divisions, about 16 teams”) and AI turns it into a structure.

Click Create it and the competition, its divisions, and an open registration are created together in one step.

4. Open registration and set a fee (optional)

You can run a whole season with the teams you added in step 1 and never touch this card. Registration is for teams that still need to sign up on their own, and it is already there: every competition is created with an open, fee-less registration.

Your public registration link (https://<your-org>.statyapps.io/register/details/…) is right here, with no review step first: signup is already open. Copy link and send it to teams and players, or Preview registration first. Prefer signup on your own website? Embed on your site opens the same copy-paste iframe snippet as the Registrations page; see Embed Registration on Your Website. Review your registration opens the registration’s edit page (dates, access, payments, roster rules, waivers, form fields) whenever you want to change the defaults, and Manage registration opens the list of teams that have signed up. If a competition has no registration yet (for example, one created before this feature), an Open registration button attaches one with sensible defaults.

Below the link, the fee block lets you charge a registration fee per team or per player, and enter the amount. Setting a fee requires completed payment setup with charges enabled, and the Set Up Payments action is right there in the same step: set up your payout account (you’ll be returned to Get Started), then save the fee. If you leave payment setup partway through, the step shows “Payment setup incomplete” with what’s still needed and a Continue payment setup button, and it checks off only when charges are actually enabled on your payout account. Free registrations need none of this. The fee is attached to the selected competition’s registration. See Setup Payments for the full payments model (Staty is free + a 1% + $0.30 platform fee per registration payment; Stripe’s processing fees are separate).

The page remembers your progress: completed steps stay checked when you come back, and it reflects registrations, fees, and payment setup you’ve already completed.

Next steps

Last updated on